搜尋


返回清單
切換到指定樓層
通知這文章過時或找檔案 發表主題

自動取倉問題

  [複製連結]
1
看似像人 ( Lv.10 見習生 ) 發表於 2011-1-8 20:29:26 | 只看該作者 回覆獎勵 |升序瀏覽 |閱讀模式
######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 15
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 1
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 1
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

#You need the breakTime plugin: http://wiki.openkore.com/index.php?title=BreakTime
autoBreakTime {
        startTime
        stopTime
}

autoConfChange {
        minTime
        varTime
        lvl
        joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMaxReconnections 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0

follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 2
followDistanceMin 2
followLostStep 0
followSitAuto 0
followBot 0

itemsTakeAuto 0
itemsTakeAuto_party 0
itemsGatherAuto 0
itemsMaxWeight 49
itemsMaxWeight_sellOrStore 99
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0
   

lockMap ve_fild07
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_avoidWalls 1
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap veins
saveMap_warpToBuyOrSell 0
saveMap_warpChatCommand

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 50
sitAuto_hp_upper 100
sitAuto_sp_lower 20
sitAuto_sp_upper 80
sitAuto_over_50 0
sitAuto_idle 0
sitAuto_look
sitAuto_look_from_wall


statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_notPlayers
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_lostTarget 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn

dealAuto 1
dealAuto_names
partyAuto 2
partyAutoShare 1
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalCompile 1
portalRecord 2
missDamage 0

tankersList

repairAuto 0
repairAuto_list

removeActorWithDistance


######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot {
        lvl 10
        dist 1.5
        maxCastTime 0
        minCastTime 0
        hp
        sp > 10
        homunculus_hp
        homunculus_sp
        homunculus_dead
        onAction
        whenStatusActive
        whenStatusInactive
        whenFollowing
        spirit
        aggressives
        previousDamage
        stopWhenHit 0
        inLockOnly 0
        notInTown 0
        timeout 0
        disabled 0
        monsters
        notMonsters
        maxAttempts 0
        maxUses 0
        target_whenStatusActive
        target_whenStatusInactive
        target_deltaHp
        inInventory
        isSelfSkill 0
        equip_topHead
        equip_midHead
        equip_lowHead
        equip_leftHand
        equip_rightHand
        equip_leftAccessory
        equip_rightAccessory
        equip_robe
        equip_armor
        equip_shoes
        equip_arrow
        manualAI 0
}

attackComboSlot {
        afterSkill
        waitBeforeUse
        dist 1.5
        isSelfSkill 1
        target_deltaHp
}

doCommand {
        hp
        sp
        homunculus_hp
        homunculus_sp
        homunculus_dead
        onAction
        whenStatusActive
        whenStatusInactive
        whenFollowing
        spirit
        aggressives
        monsters
        notMonsters
        stopWhenHit 0
        inLockOnly 0
        notWhileSitting 0
        notInTown 0
        timeout
        disabled 0
        inInventory
        inCart
        inMap
        manualAI 0
}


useSelf_skill 心神凝聚 {
        lvl 10
        sp > 10%
        whenStatusInactive 心神凝聚狀態
        inLockOnly 1
}

useSelf_skill 風之步 {
        lvl 10
        maxCastTime 0
        minCastTime 0
        hp
        sp
        homunculus_hp
        homunculus_sp
        homunculus_dead
        onAction
        whenStatusActive
        whenStatusInactive 風之步狀態
        whenFollowing
        spirit
        aggressives
        monsters
        notMonsters
        stopWhenHit 0
        inLockOnly 0
        notWhileSitting 0
        notInTown 0
        timeout 400
        disabled 0
        inInventory
        manualAI 0
}
useSelf_skill 狙殺瞄準 {
        lvl 8
        maxCastTime 0
        minCastTime 0
        hp
        sp
        homunculus_hp
        homunculus_sp
        homunculus_dead
        onAction
        whenStatusActive
        whenStatusInactive 狙殺瞄準狀態
        whenFollowing
        spirit
        aggressives
        monsters
        notMonsters
        stopWhenHit 0
        inLockOnly 0
        notWhileSitting 0
        notInTown 0
        timeout 30
        disabled 0
        inInventory
        manualAI 0
}

useSelf_skill_smartHeal 1


partySkill {
        lvl 10
        maxCastTime 0
        minCastTime 0
        hp
        sp
        homunculus_hp
        homunculus_sp
        homunculus_dead
        onAction
        whenStatusActive
        whenStatusInactive
        whenFollowing
        spirit
        aggressives
        monsters
        notMonsters
        stopWhenHit 0
        inLockOnly 0
        notWhileSitting 0
        notInTown 0
        timeout 0
        disabled 0
        manualAI 0
        target
        target_hp
        target_isJob
        target_isNotJob
        target_whenStatusActive
        target_whenStatusInactive
        target_aggressives
        target_monsters
        target_timeout 0
        target_deltaHp
        target_dead 0
        inInventory
        isSelfSkill 0
}


autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
#       duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
        rightHand
        leftHand
        arrow
        distance
        useWeapon
}

equipAuto {
        topHead
        midHead
        lowHead
        leftHand
        rightHand
        leftAccessory
        rightAccessory
        robe
        armor
        shoes
        arrow
        monsters
        weight 0
        whileSitting 0
        hp
        sp
        homunculus_hp
        homunculus_sp
        homunculus_dead
        onAction
        whenStatusActive
        whenStatusInactive
        whenFollowing
        spirit
        aggressives
        stopWhenHit 0
        inLockOnly 0
        notWhileSitting 0
        notInTown 0
        timeout 0
        disabled 0
        inInventory
        manualAI 0
}

useSelf_item 覺醒藥水 {
        hp
        sp
        homunculus_hp
        homunculus_sp
        homunculus_dead
        onAction
        whenStatusActive
        whenStatusInactive 覺醒藥水狀態
        whenFollowing
        spirit
        aggressives
        monsters
        notMonsters
        stopWhenHit 0
        inLockOnly 0
        notWhileSitting 0
        notInTown 0
        timeout 1800
        disabled 0
        inInventory
        manualAI 0
}
useSelf_item 火箭矢筒 {
        inInventory 火箭矢 < 50
        timeout 10
}

useSelf_item 好吃的魚 {
        hp < 75%
}

######## Autostorage/autosell ########

buyAuto {
        npc
        npc_steps
        standpoint
        distance 5
        price
        minAmount 2
        maxAmount 3
}

sellAuto 0
sellAuto_npc veins 205 127
sellAuto_npc_steps
sellAuto_standpoint
sellAuto_distance 5

storageAuto 1
storageAuto_npc veins 208 128 准它企劃公司職員

storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps c c r1 n
storageAuto_password 0410
storageAuto_keepOpen 1
storageAuto_useChatCommand
relogAfterStorage 0
minStorageZeny 1000

npcTimeResponse

getAuto 火箭矢筒 {
        minAmount 2
        maxAmount 42
        passive 0
}
getAuto 覺醒藥水 {
        minAmount 1
        maxAmount 12
        passive 0
}

getAuto 好吃的魚 {
        minAmount 1
        maxAmount 100
        passive 0
}
######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
storageEncryptKey 0x050B6F79, 0x0202C179, 0x00E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9
charBlockSize 112
serverEncoding Traditional Chinese
macro_orphans terminate

這掛到指定的地方去倉時
都在npc身邊徘徊
懇請哪位大大曉得的幫幫忙





大家正在看啥


收藏收藏 分享文章到FB上分享
複製專屬你的推廣連結:發至FB與各論壇宣傳:累積點數換GP商品 & 藍鑽
每五點閱率就可以兌換藍鑽積分或遊戲點卡 夢遊推廣文章換GP商品
3
奇奈 ( Lv.20 天使 ) 發表於 2011-1-10 15:10:44 | 只看該作者
本帖最後由 奇奈 於 2011-1-10 15:14 編輯

回復 1# 看似像人


storageAuto 1
storageAuto_npc veins 208 128 准它企劃公司職員

storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps c c r1 n
storageAuto_password 0410
storageAuto_keepOpen 1
storageAuto_useChatCommand
relogAfterStorage 0
minStorageZeny 1000


getAuto 火箭矢筒 {
        minAmount 2
        maxAmount 42
        passive 0
}
getAuto 覺醒藥水 {
        minAmount 1
        maxAmount 12
        passive 0
}

getAuto 好吃的魚 {
        minAmount 1
        maxAmount 100
        passive 0

}


以上是你的取倉設定!


storageAuto_npc veins 208 128 准它企劃公司職員
這腳本設定是在菲音斯使用存倉是嗎?
那請改成storageAuto_npc veins 208 128 這樣就好,後面不用NPC名稱!


storageAuto_password 0410

這段是你的密碼! 你是0410嗎? 請確認!

storageAuto_keepOpen 1
這段請才成0

希望對你有幫助!
回覆 使用道具 檢舉
2
iiamkyra ( Lv.20 天使 ) 發表於 2011-1-10 11:34:14 | 只看該作者
回復 1# 看似像人


    有一個辦法,請重新下載新版OP,既然自己都看不懂,只一直複製貼上。
搞到自己都不知道怎麼設定了@@

不如換新OP,看繁體,自己改~
回覆 使用道具 檢舉

你需要登入後才可以回覆 登入 | 加入會員

本版積分規則

Copyright (C) 2010-2020 夢遊電玩論壇

廣告合作:請直接聯繫我們,並附上您預刊登位置的預算。  

快速回覆 返回頂端 返回清單