打開control資料夾選overallAuth也要改
格式:
# 玩家名字 <值>
#
# 玩家名字: 遊戲中的玩家名字。
# <值> :亦夜七賜郎 1
# 0 不予授權,此人無法遙控輔助。
# 1 給予授權,此人可遙控輔助,對輔助下指令。
也要打開打手的overallAuth要改補師的ID
# 玩家名字 <值>
#
# 玩家名字: 遊戲中的玩家名字。
# <值> :補師的ID 1
# 0 不予授權,此人無法遙控輔助。
# 1 給予授權,此人可遙控輔助,對輔助下指令。
都改你打手名就好了
follow 1
# 跟隨模式線開關
followTarget 亦夜七賜郎
# 要跟的人(即主人)的名字
partySkill 治癒術 {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp > 5%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target 亦夜七賜郎
target_hp < 95%
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
partySkill 痊癒術 {
lvl 1
maxCastTime 0
minCastTime 0
hp
sp > 10%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target 亦夜七賜郎
target_hp
target_isJob
target_isNotJob
target_whenStatusActive 冰凍狀態,暈眩狀態,昏迷狀態,石化狀態,中毒狀態
target_whenStatusInactive,
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
partySkill 霸邪之陣 {
lvl 4
maxCastTime 0
minCastTime 0
hp
sp > 5%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target 亦夜七賜郎
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive 霸邪之陣狀態
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
partySkill 加速術 {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp > 5%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target 亦夜七賜郎
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive 加速術狀態
target_aggressives 1
target_monsters
target_timeout
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
partySkill 天使之賜福 {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp > 5%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target 亦夜七賜郎
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive 天使之賜福狀態
target_aggressives 1
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
partySkill 神威祈福 {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp > 5%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target 亦夜七賜郎
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive 神威祈福狀態
target_aggressives 1
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
partySkill 聖母之頌歌 {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp > 10%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target 亦夜七賜郎
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive 聖母之頌歌狀態
target_aggressives 1
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
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