所有站內附件皆會附上安全掃描報告 請會員查看純淨度百分比後判斷使用
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這是3.0版
IL_0000: call float32 PlayerData::get_mCurrentHP()
IL_0005: ldc.r4 0.0
IL_000a: bgt.un IL_0010
IL_000f: ret
IL_0010: ldarg.1
IL_0011: ldarg.2
IL_0012: call float32 SkillInstance::AlterPlayerHPEvent(float32,
bool)
IL_0017: stloc.0
IL_0018: ldloc.0
IL_0019: starg.s magnitude
IL_001b: ldarg.1
IL_001c: ldc.r4 0.0
IL_0021: blt.un IL_00a7
IL_0026: ldarg.1
IL_0027: call float32 RestoreGameplay::get_minRecoverHP()
IL_002c: bge.un IL_0037
這是2.5版
IL_0000: call float32 PlayerData::get_mCurrentHP()
IL_0005: ldc.r4 0.0
IL_000a: bgt.un IL_0010
IL_000f: ret
IL_0010: ldc.i4.0
IL_0011: stloc.0
IL_0012: ldarga.s magnitude
IL_0014: ldarg.2
IL_0015: call void SkillInstance::AlterPlayerHPEvent(float32&,
bool)
IL_001a: ldarg.1
IL_001b: ldc.r4 0.0
IL_0020: ble.un IL_008d
IL_0025: ldarg.1
IL_0026: call float32 RestoreGameplay::get_minRecoverHP()
IL_002b: bge.un IL_0036
紅色部分是差別 我怎麼改都無法1低血 有沒有大神可以提示一下
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