// [CGame]
public const long Entity = 0x1848; //0x11D8;
public const long Count = 0x688;
public const long Next = 0x420; // old 0x410;
public const long Type = 0x5E0; // old 0x5D0;
public const long Stance = 0x5D8; // old 0x5C8;
public const long Id = 0x638; // old 0x628;
public const long Name = 0x4F8; // old 0x4E8;
public const long NameLength = 0x500; // old 0x4F0;
public const long Alive = 0x13AC; // old 0x139C;
public const long HPBase = 0x40A8; //0x4098; // old 0x4088;
public const long HP = 0xB0;
// [CGraphics]
public const long CG01 = 0x48;
public const long CG02 = 0x20;
public const long CG03 = 0x10;
public const long CG04 = 0x1A0;
所有站內附件皆會附上安全掃描報告 請會員查看純淨度百分比後判斷使用
相關檔案須知: 取得檔案前,請先詳細閱讀文章內容 避免不必要錯誤與誤會發生。 也可多參考文章討論樓層內容 了解附件檔案相關討論資訊。
|